Towns

Towns
Towns can be either server or player made. The main towns in the server are made by the server staff or pre-release builders. These towns are protected and some have mayors, while others do not. The towns that can not be lived in will not have a town thread on our Official Forums. Towns that are player made have to follow the requirements to become a town. The requirements are found later in the article.

Starting A Town
When someone decides they want to start a town, they may find a group of friends to found a new player owned town. There are some requirements to this however. The founding members of a town must have the following requirements:
 * The new potential town must not be built anywhere within viewing distance of an existing town, unless they have written authorization from that town. This is to allow existing towns the ability to grow if necessary.
 * Towns must not be claimed around other regions, buildings, or structures that are not directly owned by one of the founding members.
 * There must be at least 5 founding members to create a town. All of these members must be at the rank of 3 of higher within their choosen nation.
 * Have a cost of 10,000 Yuans to pay the admin who creates the town and sets the protection.
 * There must be a thread in our town subform with the name of the town, purpose or theme, ideas for the future of the town, and the thread must contain the tag of [Unofficial] before the town name.
 * The requirements for Town Rank 1 [Ruins] to be met before the town becomes official.
 * The potential town boarders must be marked out with blocks at the four corners.
 * Founding members must not already be in a town.
 * Thread must list all founding members within it.

Once all of those are met, the founders must choose a mayor between them who will run the town. The choosen mayor will then create an admin ticket for the official founding of the town. An admin will then come and claim the region and set the destinated mayor as the mayor of the town. Note: The mayor has to be the one who opens the ticket and must be online for the ticket to be completed.

Requirements:

 * 5 Founding members all rank 3 or higher in their nation.
 * All "Starting A Town" requirements met.

Rank up Cost:

 * 10,000 Yuans

Rewards:

 * Maximum residents allowed set to 7.
 * Protection added over entire town. Mayor is listed as owner of the region.
 * Tag of [Ruins] in your town thread title.

Requirements:

 * 5-7 Residents
 * Town Council Hall
 * Small Farm

Rank up Cost:

 * 30,000 Yuans
 * 64 Bedrock (1 stack)

Rewards:

 * Maximum residents allowed set to 11.
 * Tag of [Boondocks] in your town thread title.

Requirements:

 * 7-11 Residents
 * Hospital/Clinic (must have a separate region placed around it)
 * Police Station

Rank up Cost:

 * 60,000 Yuans
 * 128 Bedrock (2 stacks)

Rewards:

 * Maximum residents allowed set to 15.
 * Healing flag placed on hospital/clinic region.
 * Unique town channel created.
 * Tag of [Settlement] in your town thread title.

Requirements:

 * 11-15 Residents
 * Clay Factory with 4 spaces
 * Restaraunt (must have a separate region placed around it)
 * Street Lamps
 * A garden or beautification
 * Town Monument
 * Town Square with a warp point.

Rank up Cost:

 * 120,000 Yuans
 * 384 Bedrock (6 stacks)

Rewards:

 * Maximum residents allowed set to 21.
 * Hunger flag placed on the restaraunt region.
 * Clay factory placed on 4 blocks.
 * Stargate for your town. Cost 100 Yuans to use.
 * Tag of [Parish] in your town thread title.

Requirements:

 * 15-21 Residents
 * Clay Factory with 6 spaces
 * Hotel made for guests.
 * A mall built for shops.
 * A Library.

Rank up Cost:

 * 250,000 Yuans
 * 768 Bedrock (12 stacks)

Rewards:

 * Maximum residents allowed set to 29.
 * Clay factory expanded to 6 blocks.
 * Tag of [Town] in your town thread title.

Requirements:

 * 25-29 Residents
 * Clay Factory with 8 spaces
 * A Bank
 * A Casino
 * Grave Yard
 * Church/Temple

Rank up Cost:

 * 500,000 Yuans
 * 1,536 Bedrock (24 stacks)

Rewards:

 * Maximum residents allowed set to 35.
 * Clay factory expanded to 8 blocks.
 * Warp income set to mayor's account.
 * City of [Town Name] subform made in the towns subform on our forums.

Requirements:

 * 30-35 Residents
 * Clay Factory with 10 spaces
 * PvP Arena (must have a separate flag around the actual battle ground)
 * Train station (must have tracks that connect to the Republic City tracks underground)

Rank up Cost:

 * 1,000,000 Yuans
 * 3,072 Bedrock (48 stacks)

Rewards:

 * Maximum residents allowed set to 45.
 * Clay factory expanded to 10 blocks.
 * PvP flag set around the battle ground in the arena.
 * Metropolis of [Town Name] subform.

Requirements:

 * 42-45 Residents
 * Clay Factory with 12 spaces
 * Win the Capital Auction

Rank up Cost:

 * Win Capital Auction, bidding starts at 1,250,000 Yuans.

Rewards:
All rewards will be removed if the town does not win the auction and is ranked down to Rank 7 again. Towns may keep the members that they have over the Rank 7 cap, but may not add any more until they are below the cap once more.
 * Maximum residents allowed set to 60.
 * Clay factory expanded to 12 blocks.
 * Capital [Town Name] Subform made.
 * Subform moved to be listed first of the listed subforms.
 * Town advertised as the Server Capital in Republic City.
 * Access to your own paradise map each week.
 * Own special weather and time tower that can be controlled by the towns people for free. (will be placed by the separate paradise warp sign.)